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Omid Saadat
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As a Technical Artist

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2024 | Ubisoft Blue Byte - Senior Technical Artist
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2023-2024 | Asset Management in Game Development with QuVery
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2023 | Open Flowmap - A Unity plugin for creating flowmap textures
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2022-2023 | Copyright ©Disney ©Gameloft
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2022 | Shader Graph Baker
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2022 | Glass Shaders

As a programmer

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2018-2019
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2017-2018
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2015-2017
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2016
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2014-2015

As a 3D Generalist

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2014
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2012-2014
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2007-2012

Becoming A Technical Artist

Becoming a Technical Artist: A Comprehensive Guide for Beginners If you’re interested in both art and programming, becoming a Technical Artist (Tech Artist) could be a perfect fit for you. Tech Ar...

Simple TimeCapsule Email

Easily send emails to my future self I was sitting in balcony smoking, relaxing and watching the jungle and sky thinking about random things like having a personal mail server using own cloud. Out...

QuVery

Asset Management in Game Development with QuVery QuVery validates art assets before they are delivered to the technical team or imported into the game engine. Normal Asset Pipeline graph LR A[A...

Playing Steam Windows games on MacBook M2

We Just Bought a Game My wife and I have purchased the game My Time at Sandrock from Steam because it looks like a cool co-op game. She could easily play it on her Windows laptop, but I have a Ma...

Open FLowmap

Idea: I was hanging around in Twitter (X) that I saw this beautiful water shader in Blender by @OfNodesAndNoodles I instantly wanted to make it in Unity. Challenge 1: I’ve tried many different...

AI Summery So Far

Do I need to learn AI? In general, I recommend to learn new tools and technologies to solve your problems. And if you are a developer, I recommend you to also learn how to develop things using AI...

Glass Shaders - Simple and Complex

Why? Because Unity is not so good with default glass materials and shaders. I have made two glass shaders. one is a simple glass shader without refraction, suitable for mobile games or simple gam...

Design and Bake texures in Unity - The ShaderGraph Baker

The idea: Design procedural shaders in ShaderGraph and bake them into textures to use in lightweight shaders. ShaderGraph is a tool for creating node base shaders in Unity. We have too many node...

CryptoRoomZ

CryptoRoomZ CryptoRoomZ was a blockchain-based point and click adventure game made with Unity3D by LeMoonade Games. I was technical artist and the lead programmer of the pro...

Joko

Role Programmer About the project: Joko’s Balafon and Tambourine are apps that celebrates beautiful instruments. Through game based challenges you can learn to play songs. Downl...